Dude, that sounds like a better version of Mask of Majora. Is the battle system quite annoying in comparison with SO3? I'd hate to have to play as Jack all the time (I'm never Fayt in SO3), though.
Posted by DR at September 28, 2005 10:55 AMNo, it's not *that* annoying. It's very similar to SO3, but they could have made it a bit more...user friendly, I suppose. Nothing big really.
No, you always play as Jack. In SO3, I was always Fayt, on occasion, Albel or Cliff.
Posted by Zoso at September 28, 2005 01:08 PMI'm always Nel because I'm always healing the party. I taught Fayt how to heal as soon as I could and that made my life easier... until I just started using Cliff and Albel with Nel instead. O__o *mp-killed aaaall the time...*
Posted by DR at September 29, 2005 02:33 AMHmmm... I was almost always Fayt in SO3...owell. I'm glad that this game has the same battle system as SO3. That system kicks ass. No sitting around waiting for your turn. Thanks for the tip on a new RPG!
Posted by Mia Hoshifaia at October 2, 2005 08:58 PMI always had a party of Fayt, Albel, and Cliff. I controlled Fayt until Albel had aura wall and then set the three of them to MP kill everything. I got Crosell in thirty seconds with that move!
But on to Radiata Stories! Tri-Ace did an excellent job once again. The linking feature is great because the damage you inflict in certain links will kill some monsters in one sudden mob attack. It's great against the bonus dugeon dragons.
The only thing I didn't like about Radiata Stories was the endings. Both suck.
If you choose the human route, you get a lot more of the story. You also get most of the characters and their stories.
If you choose the non-human route, you get have the non-human party members, who are pretty highly level to start.